Implement hexagonal map and isometric game UI
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46
server.js
Normal file
46
server.js
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const http = require('http');
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const fs = require('fs');
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const path = require('path');
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const PORT = 8080;
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const MIME_TYPES = {
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'.html': 'text/html',
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'.css': 'text/css',
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'.js': 'application/javascript',
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'.json': 'application/json',
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'.png': 'image/png',
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'.jpg': 'image/jpeg',
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'.gif': 'image/gif',
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'.svg': 'image/svg+xml',
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'.ico': 'image/x-icon'
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};
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const server = http.createServer((req, res) => {
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let filePath = req.url === '/' ? '/index.html' : req.url;
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filePath = path.join(__dirname, 'public', filePath);
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const ext = path.extname(filePath);
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const contentType = MIME_TYPES[ext] || 'application/octet-stream';
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fs.readFile(filePath, (err, content) => {
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if (err) {
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if (err.code === 'ENOENT') {
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res.writeHead(404);
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res.end('File not found');
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} else {
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res.writeHead(500);
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res.end('Server error');
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}
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} else {
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res.writeHead(200, { 'Content-Type': contentType });
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res.end(content);
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}
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});
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});
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server.listen(PORT, () => {
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console.log(`\n=== HEXO Game Server ===`);
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console.log(`Server running at http://localhost:${PORT}/`);
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console.log(`Press Ctrl+C to stop\n`);
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});
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