sokol
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f3be577a32
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Fix AI multiple moves and player colors
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2026-02-21 21:25:22 +03:00 |
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sokol
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1d04a99bd7
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Fix map clipping - reduce HEX_SIZE to 14 and properly center
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2026-02-21 21:12:30 +03:00 |
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sokol
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cb97e167fb
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Fix 3 critical bugs
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2026-02-21 21:06:36 +03:00 |
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sokol
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e427f1c68d
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Fix AI bot turn chain for multiple bots - prevent race conditions
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2026-02-21 21:01:57 +03:00 |
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sokol
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64c81da166
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Fix AI bot turn completion - remove isAIThinking block in endTurn()
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2026-02-21 20:48:29 +03:00 |
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sokol
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064f3ae263
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Fix map width - reduce HEX_SIZE to 16 for full map visibility
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2026-02-21 20:44:55 +03:00 |
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sokol
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4cb5be95f8
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Fix map rendering and AI bot bugs
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2026-02-21 20:42:58 +03:00 |
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sokol
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62bd946509
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Add multi-player support (2-4 players) and AI bots
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2026-02-21 18:33:11 +03:00 |
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sokol
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dbe71dbda6
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Fix attack and supply distribution rules
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2026-02-21 18:28:32 +03:00 |
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sokol
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254287c124
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Implement solid territory supply system
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2026-02-21 17:59:41 +03:00 |
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sokol
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7035f0457b
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Remove Player 2 stats from UI - show only current player info
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2026-02-21 17:48:38 +03:00 |
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sokol
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f19e178217
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Remove unused Attack button - attack happens automatically on target click
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2026-02-21 17:45:44 +03:00 |
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sokol
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f6855022dc
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Remove duplicate public/map.js - use single src/map.js for both Node.js and browser
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2026-02-21 17:41:09 +03:00 |
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sokol
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139a732378
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Fix hex grid rendering - proper pointy-top hexagons with tight adjacency
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2026-02-21 17:36:19 +03:00 |
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sokol
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25385de4d4
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Implement hexagonal map and isometric game UI
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2026-02-21 17:23:09 +03:00 |
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