using Godot; [GlobalClass] public partial class GameData : Resource { [Export] public string CompanyName { get; set; } = "My Company"; [Export] public int StartYear { get; set; } = 1980; [Export] public decimal StartingCash { get; set; } = 100000m; // Настройки карты [Export] public int CityCount { get; set; } = 10; [Export] public bool EnableImports { get; set; } = true; }