36 lines
879 B
C#
36 lines
879 B
C#
using Godot;
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/// <summary>
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/// Базовый класс для всех UI элементов
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/// </summary>
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public partial class GameUI : Control
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{
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protected GameManager GameManager => GameManager.Instance;
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public override void _Ready()
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{
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ConnectSignals();
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}
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protected virtual void ConnectSignals()
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{
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if (GameManager != null)
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{
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GameManager.MoneyChanged += OnMoneyChanged;
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GameManager.DateChanged += OnDateChanged;
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}
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}
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protected virtual void OnMoneyChanged(decimal newAmount) { }
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protected virtual void OnDateChanged(int year, int month, int day) { }
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public override void _ExitTree()
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{
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if (GameManager != null)
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{
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GameManager.MoneyChanged -= OnMoneyChanged;
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GameManager.DateChanged -= OnDateChanged;
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}
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}
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}
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